Dice Competition
(presented by Mark Tennant, ITF)
What is a Dice event?
Dice is a simple team format that can be used during lessons or as part of a special event. Points are won for the team according to the score you get from the roll of a dice.
Organiser tips
COURTS AND PLAYERS: Split players into 2 teams of even numbers. Players play singles matches representing their team. Each match is played on a Red court or half an Orange or Green court (see page 3).
SCORING: Each player on the court rolls a dice. Players add the two numbers rolled together and the total is the number of points they will earn if they win the match. (eg A rolls a 4 and B rolls a 6 so they are playing to earn 10 points for their team). Matches are timed for 3 minutes and players count their score as they go (1, 2, 3, 4). The player in the lead after time is up gets the ‘dice points’ for their team. If there is a draw after 3 minutes, play 1 more point
SCORESHEETS: Use scoresheet to record the total points won from each team in every round (see page 2)
Activity
ORDER OF PLAY: In the first round, tell players to find another player from the other team to play. Send them to a court. All players should play at the same time. After each round collect scores. All the players from one team stay and all players from the other team move one court clockwise (to the left)
If you have too few courts, some players can sit out a round and then go back on court for the next round.
AT THE END: The team with the most points at the end is the winner. You could set a target (eg first team to 200 wins) or just play a set number of matches and then add up the scores to find the winner.
Adapt the Format
Many formats can easily be adapted to suit players aged under 10, mixed ages, teams and to be a more or less competitive event.
Download ‘ADAPTING COMPETITION’ for a quick and easy guide to adapting this format to suit your needs.
Themes
Many competitions are more fun and easier to promote if they have a theme such as Davis Cup, Olympics or Family Day attached.
Download ‘ADDING THEMES’ for ideas.
SAMPLE SCORESHEET
This scoresheet is based on teams chasing a target, rather than playing a set number of matches and just adding up the total scores at the end. Either version can be used.
Scoresheet (for 2 teams of 6 players)
(NOTE THAT NUMBER OF MATCHES/ROUNDS REQUIRED TO REACH THE WINNING SCORE WILL VARY ACCORDING TO THE SCORES ROLLED ON THE DICE)
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Scoresheet (for 2 teams of 8 players)
(NOTE THAT NUMBER OF MATCHES/ROUNDS REQUIRED TO REACH THE WINNING SCORE WILL VARY ACCORDING TO THE SCORES ROLLED ON THE DICE)
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Court Layout
Below are options of court sizes. The Red can work best as it is easier to rotate players. All players from one team move one place to the left at the end of each match. All players from the other team stay on the same court.
For clear guidelines on the Red, Orange and Green balls and courts, please visit www.tennisplayandstay.com
Red Courts (11m / 36ft) – This court is for players aged 4-8 or very starter adults. Use a slower Red ball on this court. Only 2 courts are needed with 16 players, but if you have more players, 4 Red courts can be placed across 1 full-size tennis court.
Orange Courts (18m/60ft x 6.5m-8.23m/16ft-19ft) – This court is for players aged 7-11 and starter adults. You can use a narrow court or the full width of the singles court
Green Courts (Same as a full court) – This court is for players aged 8 or above.